Rules
1. Accounts
Each player is allowed to control a single account. Each account is entitled to be played by a single player at a time, account babysitting being the only exception.
Account babysitting entitles a given player to have his account watched over under the following regulations:
- Am admin must be informed before the babysitting takes place, by opening a ticket.
- No Fleet movements are allowed while the account is being sat unless an attack that may raid or attack the account is imminent, in which case you may save your fleet(s) by deploying or transporting to a planet or to a moon owned by the account being babysat. You may not intercept an incoming attack in cases where you would need to move a fleet for it.
- An account may only be babysat for a maximum period of 48 continuous hours (admin permission needs to be obtained in cases where a time extension is required).
The babysitter may, on the account being babysat and while the sitting period lasts:
- Spend Resources on buildings or researches.
- Fleetsave any ship or fleet that is imminently endangered by an incoming attacking fleet, only with a deployment or transport mission to one of the babysat accounts own planets.
- Place an account into vacation mode.
The sitter may not:
- Transport resources, neither between planets/moons of the account being sat, nor to any other planet/moon.
- Spend Resources on defensive structures or ships.
- Babysit an account if the player has babysat another account within the previous 7 days.
- Babysit an account that was babysat within the previous 7 days.
- Remove an account from vacation mode.
2. Pushing
It is not allowed for any account to obtain unfair profit out of a lower ranked account in a matter of resources.
This includes but is not limited to:
- Resources sent from a lower ranked account to a higher ranked one with nothing tangible in return.
- A player crashing his fleet into a higher ranked one for the higher ranked one to keep the Debris Field, and thus profiting from it.
- Loans that are not returned within 48 hours.
- Trades in which the higher ranked player does not return the resources within 48 hours.
- Players answering to a higher ranked player extortion by paying resources.
- Trades that mean an unfair profit to the higher ranked player by falling outside the following range of ratios:
3:2:1 Where each unit of deuterium is worth 2 units of crystal or 3 units of metal.
2:1:1 Where each unit of deuterium is worth 1 unit of crystal or 2 units of metal.
3. Bashing
It is not allowed to attack a player's planet over 5 times in a single 24 hours period. This rule do not apply for interplanetary missiles attacks.
Bashing is only allowed when your Alliance is at war with another Alliance.
4. Bug abusing
Using a bug for anyones profit intentionally or not reporting a bug immediately is strictly prohibited.
5. Real life threats
Implying that you are going to locate and harm another player in any sort or means, is prohibited and highly inadvisible.
6. Spam
Any situation intended to saturate a players interface through any method is forbidden. This includes but is not limited to:
- Personal Messages spam
- Probes spam
- Overview spam
7. Wars
After both Leaders of the alliances agree to a war, one of the alliances have to declares war on the other alliance and then the war becomes official and may begin. A war will continue until either one of the alliances cancels the war.
While the war is on, the bashing rule between the alliances involved will not count. Meaning any members belonging to the alliances in said war can be attacked an infinite amount of times without punishment.
If either alliance gives up and cancels the war, the bashing rule will once again take effect, and any members breaking it after the war has ended will be punished with a 1 day ban, more if the degree of attack is extremely high.
If the opposing alliance has a fleet in flight and the war is canceled before they arrive they will NOT be punished for that attack. But any fleet sent after the war cancellation will count toward the bashing rule.
It is not necessarily the declaration of a war to be posted in the forum, however if there are any specific rules or terms, that both Leaders of the alliances want to set, one of the Leaders have to create a new thread in the war/diplomacy section.
Any rules set in place, and agreed to by the opposing alliance must be followed, and must not contradict any rules set within the previously discussed rules of war.
Game rules are available in the Forum ...
To complement the availability of access to game rules, they are also very easily accessible in T&C and must be are obided and followed!
Galactic Warfare © 2011
Development and Design by 3bros team
mgwizard@abv.bg
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